Original Post
Is there a way to tell OpenGL to render the polygons as wireframe rather than filled polygons? I was looking at glPolymode but I can''t seem to get it to work.
A) Is it ment for this purpose?
B) Do you just set it to glPolymode(GL_FRONT, GL_LINES) right before your GL_BEGIN(GL_TRIANGLE_FAN); statement?
As you can probably guess I am trying to draw a triangle fan as a wireframe.
Any help appreciated!
Thanks, Damon