Original Post
Hi there, I have finished my terrain for my game and now Im into adding some "objects" into the world, like trees and rocks. I have try to load alot tree models(3ds) random on a spot in my terrain but it gets to slow if I render alot of them.. so what is the best way to render alot of objects? and still get a quite nice fps. maybe some sort of quad tree or something, dont know exacly.. anyway if anyone of you have a example( source or good tutorial ) on how to do this feel free to post. thanks.