Original Post
Hi there! I'm pretty new to DirectX (9) programming and I already have a huge problem with tutorial 4 (introducing lights, should show rotating cylinder). Actually everything work fine, except one little problem. When i run my program I get this: http://studhome.rrze.uni-erlangen.de/~spserett/cylinder.png (rotating) On the right part of the cylinder the backside of the shape gets painted. Once it rotated 180°, the left backside is shown. I'm pretty stuck there, as I already had a look at the sample code that came with DirectX and I can't find a real difference! Can anyone help? Thanks zz123zz