Skip to main content
gamedev.net
🔒 Locked

how to debug the d3d program?

Started by derek7 0 replies 400+ views
Original Post
derek7
derek7
usually d3d program run according to user input. but how can I input when debug ??? because the window of d3d is freezed.
Trip99
Trip99
Rather than use the debugger you could use OutputDebugString to send log messages to the output pane - you could then monitor them while running. Other options include a ssecond monitor
------------------------See my games programming site at: www.toymaker.info

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.