Original Post
I am currently looking into getting a new laptop (within the next 3 months), and one that has really caught my eye is the 15" Apple Powerbook. I absolutely love it. Now, I have always developed on windows. Everything I know is win32 and DirectX. However, I will be keeping my windows laptop for that. What I really want to know is what are my cross platform APIs, that can work on a mac. I figure SDL for window setup and OpenGL for rendering would be my best bet. On the SDL page, however, it does not say it has support for MacOS X. Though, it has Linux support, so I figure someone must have ported it over. Anyway, does anyone have any recommendations? I have absolutely no problem switching from DirectX to OpenGL (I would love to learn both), but would SDL serve my needs for a cross platform window creator? How much tweaking would it take for each port? Does anyone have any experience with SDL on MacOSX? Does anyone here develop on a Mac who doesn't strictly do Java? Any thoughts, concerns, or regrets? Thanks a lot. -visage