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Engine design

Started by l0calh05t Mar 19, 2005 at 3:47 PM 5 replies 1.2k views
Original Post
l0calh05t
l0calh05t
Could anyone point out some good articles and/or threads on this topic? Especially about modular/flexible engine design. PS: yeah, the question is kinda vague...
Mercury
Mercury
Superpig's Enginuity series shows you where to start.
Drew_Benton
Drew_Benton
If you would like to do some advanced GameDev searches, use this post. For example, after entering in 'Engine Design', I got this page of results, which is a bit better than if you use the GD serch at the top since it filters out the 'unnecessay' content.
l0calh05t
l0calh05t
Quote:
Original post by Drew_Benton
If you would like to do some advanced GameDev searches, use this post. For example, after entering in 'Engine Design', I got this page of results, which is a bit better than if you use the GD serch at the top since it filters out the 'unnecessay' content.


Thanks, that search really is better.
Drew_Benton
Drew_Benton
Quote:
Original post by l0calh05t
Thanks, that search really is better.


Yea, it is [smile] Kudos to Boolean and Ben. I think it should be made a sticky...
l0calh05t
l0calh05t
Well, i just bought the book 3D Game Engine Architecture (by Eberly) and it seems to be exactly what i was looking for.

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