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skybox
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Google has quite a few links to various skybox related pages. Should be something there for you.
Mark Coleman
Mark Coleman
Google comes up with quite a few links, but I don't know of any I can recommend, sorry.
It's a fairly straightforward process, once you know how it's done. You just render the skybox before anything else, and you rotate it with respect to the camera, but you don't move it. That way you're unable to reach the edges of your box. If you're using a skybox, you probably don't need to clear the render target, only the Z-buffer, since the skybox will fill the view.
It's a fairly straightforward process, once you know how it's done. You just render the skybox before anything else, and you rotate it with respect to the camera, but you don't move it. That way you're unable to reach the edges of your box. If you're using a skybox, you probably don't need to clear the render target, only the Z-buffer, since the skybox will fill the view.
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