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Programming world scene

Started by proyb Mar 22, 2005 at 4:51 AM 0 replies 650+ views
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proyb
proyb
I plan to programming simple car racing tracks, forest and 3d sky box, what is the best way to build it? By Opengl or export to 3ds model loader?
Gorax
Gorax
The skybox is just a cube that sits around your current position, so there's no need to model it. If you don't mind all of the trees looking the same, then models are fine (you don't exactly want to load 100 models to get trees to look different, do you?). On the other hand, you could procedurally generate the trees at runtime. As for the racing track, I'll leave that up to you.

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