Original Post
Hi, Ive separated my engine out into separate projects in one visual studio solution, to make it a bit more modular, but I have a few files such as global defines that are needed in all of the lib’s, at the moment ive just put them in one of the projects, but this creates circular dependencies, something that im trying to avoid. Whats the best things to do? Create another projects lib with these files in? or is there some other cunning plan out there?