Original Post
Team name: Cataclysmos Project name: Cataclysmos Brief description: This is a part time project where we want to explore/experiment with innovative MMORPG features not available in commercial projects. Current thinking is to base the game loosely on the Rifts RPG system. Target aim: Free unique MMORPG that supports modest number of connected clients. Compensation: None Technology: Using C++ with possibility of scripting language later. 3D - Ogre3d library. Content Generation - Ogre provides (at least) Max,Maya & blender exporters. Networking - still to be decided - likely raknet or internet communications engine (ICE) Talent needed: C++ programmers 2D sketch artists 3D artists - modellers/animators Team structure: Currently 2 programmers,1 beginner artist, 1 game designer. I am the lead programmer. Website: http://cataclysmos.org. (Also on sourceforge at http://sourceforge.net/projects/cataclysmos/) Contacts: tonyhnz@cataclysmos.org Additional Info: We are still at an early design stage so new members can have an impact on the direction of the project. We do not want to have the headaches of managing a huge team so would rather have a smaller number of team members who can devote a moderate amount of time each week. [Edited by - mlambert on March 30, 2005 3:47:31 PM]