Original Post
How can I offset a vector by any amount in a random direction? This is for a particle system, and I was trying to add inaccurate particle velocity... I dont want my particles to always come out in a strait line. I'm trying to do this by only giving a Vector( the direction that the emitter uses to fire the particles) and an offset ratio between 1 and 0. Where an offset ratio of 0 make the particles come out in a strait line, and 1 makes them come out in ANY direction. I've tryed so many methods but they allways end up doing something funky, like only comming out in the shape a hemisphere instead of a sphere with a ratio of 1.