Original Post
Hello all! I'm a bit stuck at the mo with a game I'm writing. It concerns using atan2. I remember years ago using the same method but I've completely forgotten how to do it! I have two points on the screen, and I want point1 to move towards point2 evenly on both axis, and I know I can achieve it using atan2 but I cant remember the arguments to use, I vaguely remember using something like: y = y + atan2(cos(x), y) or something like that! Any help would be greatly appreciated, thanks. Dirty Ted