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Tank model
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Just google for free 3d models, like these for instance (don't forget to credit the author if you ever release the game to the public).
You can then either 'extract' the individual vertices, or implement a 3ds, md2 etc. parser.
Or you could construct a mesh yourself (maybe only simple one, based on a couple of boxes and cilinders) using a free 3d editor like Blender.
You can then either 'extract' the individual vertices, or implement a 3ds, md2 etc. parser.
Or you could construct a mesh yourself (maybe only simple one, based on a couple of boxes and cilinders) using a free 3d editor like Blender.
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