Original Post
Hey everyone, I plan on programming a full weather system for a 3D game. Basically I want rain, snow, and wind. That's not all I want a complete cloud system too that can foam grow and then rain is able to fall from those areas. I want the weather for the game to be spreaded out by a calender system. What I need to know is if anyone has already done this or tried to, any help will be needed. I also need help on how to do the clouds. I've read before about rendering clouds as imposters, but these are simple billboards, I want clouds able to foam together and then have a huge area which rain falls from. If anyone wants to do a joint project with me on this, I would appreciate it.