Original Post
hi! my name is Tomer. I'm coming from software renderering, and wants to move on to GPUs. I really like the ideas of shaders, and am planning to use OpenGL with GLSL. Now, what do I need to get started? 1) tools, that might be helpful for shaders 2) OpengGL files and Libs 3) Graphic card, that is considered to be good 4) any additional tools for compiling shaders of GLSL? or I might be wrong. 5) a short description of the process to get me started quickly. thanks for your bother, if u plan to guide me. cheers, tomer!