Original Post
I'm currently working on a generic game engine and want to seperate the engine source from the engine testing code. So i figured i'd just add another project to my solution. I did just that and added the directory with the engine source files and headers to the test project's 'Additional Include Directories'. When i try to build the test project, the compiler complains about unresolved external symbols. My guess is the linker can't find the source files of the engine. Does anyone know how to fix this?