Original Post
Hi just a question.. I want to rotate a 3D object by a certain degree (lets say 30 degrees about Y).. I figured I could use the setEuler() method and specify the Y rotation to the specific value but I'm not sure how I would assign the value exactly.. Does the method deal with rotations in radians or in degrees and if I wanted to specify the rotation as float's rather than double's then is that also possible? Also is there a Java3D method to convert degrees to radians? Hope someone can help..