Original Post
i am working on shadow mapping for my opengl 3d environment (just a simple room at the moment); and i am getting problems with the following statement glCopyTexImage2DEXT(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16_SGIX,0, 0, x, y, 0); i am getting two errors at the moment these are error C2065: 'GL_DEPTH_COMPONENT16_SGIX' : undeclared identifier error C3861: 'glCopyTexImage2DEXT': identifier not found, even with argument-dependent lookup at first i thought it was because my machine didnt support the extensions as it was running opengl 1.1 but i am getting the same problem with my mates machine running opengl 1.5, if anyone has encountered this problem before or quite simply knows whats wrong please could you help me