Skip to main content
GameDev.net gamedev.net
🔒 Locked

MultiThreading

Started by Jehsup Apr 14, 2005 at 9:05 AM 2 replies 1k views
Original Post
Jehsup
Jehsup
Hello all, I have need of delving into Win32 Multithreading. I have looked ALL over on the web for good resources. I haven't been able to find anything that fits the bill, and honestly every example is a horrible example of why to use multithreading. I am attempting to develope a terrain paging system with large areas of static geometry and associated satellite imagery, loading and unloading these files via worker threads seemlessly in the background. There are a few books on the subject, but they all have mixed reviews. Can any of you recommend from experience a good book on Win32 multithreading. Thanks in advance! J
LessBread
LessBread
For starters check out Jeff Richter's Programming Applications.
"I thought what I'd do was, I'd pretend I was one of those deaf-mutes." - the Laughing Man
Jehsup
Jehsup
Wow, $207!!! Ouch. I'll have to wait till its obsolete to get that one.
LessBread
LessBread
$207.5 has got to be a mistake. It's probably $20.75

Here's the 3rd edition: Advanced Windows - $4.99 used.

"I thought what I'd do was, I'd pretend I was one of those deaf-mutes." - the Laughing Man

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.