Original Post
If I said that DirectX is slower than QBasic, I understood
that it is not. (I hope it)! But the word "slow" is
now my best friend, cause I have another (or the same, I don''t
know) problem. I use DirectInput7 for my Game-Library
and if I want move an 64x64 Surface with the mouse
it is very very slow. It flickers until you are able to get
red eyes !!! The Surface is unsharp on fast motion. Why I
always have the stupid problems. Am I disabled ???
Please help me !! I have tested this programm on three
different machines. (Celeron 500, pentium 166, Amd K6 450 3D Now)
On all machines I get the same !
I want to use the 64x64 Surface for my SpaceShip, but with
this performance I have no chance !!
I someone gives me his E-MAIL Adress then I can post them
my demo. Then he can look and see my problem !!