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Naz's Project

Started by dwarfsoft Nov 16, 2000 at 3:58 AM 24 replies 1.6k views
Original Post
dwarfsoft
dwarfsoft
Hey naz, I just saw your addition to your sig (I know that sig well ) Checked out Your Page and I thought your project looked cool... Any chance of putting something in the downloads for poor people like me who can''t d/l binaries? (like renaming .zip''s to .lemmedownload or something similar).. Anyway... Good luck on the project, and I hope that you will implement IOL/NPCAI to replace (or build upon) the 24hour schedule.. -Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          
Nazrix
Nazrix
quote:
Original post by dwarfsoft

Hey naz, I just saw your addition to your sig (I know that sig well )


I figured if anyone noticed, it would be you

quote:

I thought your project looked cool... Any chance of putting something in the downloads for poor people like me who can''t d/l binaries? (like renaming .zip''s to .lemmedownload or something similar)..


Thanks, man
Why can you not download zips? I''m confused.

quote:

Anyway... Good luck on the project, and I hope that you will implement IOL/NPCAI to replace (or build upon) the 24hour schedule..



Yeah, I''m not sure...I''ve still got more stuff to do w/ the NPC system. I would''ve helped you guys w/ IOL/NPCAI, but as interesting as it sounded I think that you were all over my head
I''d definitely consider using it if it''s done before I finish the project (which may take a while)



"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

Click here to see my current project.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi
dwarfsoft
dwarfsoft
quote:
Original post by Nazrix
I figured if anyone noticed, it would be you



Hehe... First post you made I noticed

quote:

Thanks, man
Why can you not download zips? I''m confused.



Firewall and disallowed d/ls.. Hell, after 11:30 I can''t load pics at all... Really sad that . I learned to get around it by asking people to rename binaries (exe, zip,...) to *.fuk . That worked every time

quote:

Yeah, I''m not sure...I''ve still got more stuff to do w/ the NPC system. I would''ve helped you guys w/ IOL/NPCAI, but as interesting as it sounded I think that you were all over my head



It is over *my* head... yet I continue on... I haven''t learned STL, and that is what they are intending to use... I also really haven''t gone into depth wiht LUA, though it looks good. I don''t think that I will be doing the major contribution... It would be nice to have started it and to finish it though

quote:

I''d definitely consider using it if it''s done before I finish the project (which may take a while)
[snip...]
Click here to see my current project.



Yeah, I think we should have a beta (or alpha) version done before you finish...

-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          
Nazrix
Nazrix
Sure, I can put in another version for you. No prob. I wasn''t aware of that possible problem for people. I''ll implement it right now. Thanks for the alert


"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

Click here to see my current project.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi
dwarfsoft
dwarfsoft
LOL! You''ve already changed it to say "For those who can''t d/l binaries (exe,zip) there is another version" But you haven''t got the rename yet.. Hehe.. I think I look for updates a little too quickly

-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          
Nazrix
Nazrix
Okay you can download it here. I called it chris.ddd (my name's Chris too in case you did not notice )

You can hardly do anything yet, but just walk around...My biggest adversity is lack of art...it takes so long to do all the art.


"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

Click here to see my current project.


Edited by - Nazrix on November 16, 2000 5:26:19 AM
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi
Nazrix
Nazrix
quote:

Yeah, I think we should have a beta (or alpha) version done before you finish...



Yeah, that would be great!


"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

Click here to see my current project.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi
Nazrix
Nazrix
quote:
Original post by dwarfsoft

LOL! You''ve already changed it to say "For those who can''t d/l binaries (exe,zip) there is another version" But you haven''t got the rename yet.. Hehe.. I think I look for updates a little too quickly



LoL actually the reason is because I messed up the link




"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

Click here to see my current project.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi
Nazrix
Nazrix
Hehe...
So, did it download okay?


"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

Click here to see my current project.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi
Nazrix
Nazrix
yeah, it is pretty big...truth is that some of the bmp''s I don''t use anymore but just to be sure I just threw them all in there in a hurry. I''ll have to sort out the ones not needed some time very soon (only a few not used anymore). I''m eager to hear your opinion though


"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

Click here to see my current project.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi
dwarfsoft
dwarfsoft
You''ll have to wait until tomorrow... I have to take the thing back to the comp in my room (damn restrictions on these NT machines! Grrr ) Anyway... Ill dig this thread up when I try it out. Looks ok, even if you claim the graphics are bad (better than mine dude )

-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          
Nazrix
Nazrix
Alright, man...I''m falling asleep here anyway. Thanks for the compliments on the graphics. I can pull off decent graphics for non-human objects in Blender (like walls and stuff) but humans are difficult and time-consuming. Thanks though.

Please let me know what you think when you check it out but just forget about the fact that what looks like a user interface at the bottom does actually do a couple things but not much and it looks very lame. I''m definitely going to change it drastically very soon. Also ignore the fact you can''t do much but walk around but that will change quite soon also.


"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

Click here to see my current project.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi
DarkMage139
DarkMage139
*pokes his head in*

Another Nazrix\Dwarfsoft conversation...

*jumps back into the darkness*

- DarkMage139 (Neokatana Software)
++++++++++++++++
"Shut up and give me the freakin code" -unknown
"Ask and you will be shot" -snes16bit
"Not again!" -SHilbert (upon being assimilated)
"Nazrix is cool." - Nazrix
"You''ve only seen the beginning" -The Dark Lord of RPGs
"I''m gonna go get high on Squaresoft games" - ILoveNataliePortman
DarkMage139
Nazrix
Nazrix
...just an FYI for anyone interested...I moved the site to here at crosswinds.net mostly just so I can be more like dwarfsoft and because angelfire had those annoying banners.


"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

Click here to see my current project.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi
dwarfsoft
dwarfsoft
I tried it out... It is pretty cool. You might want to change the bitmap of the robed guy though, because he doesn''t go with your general sequence.

As for bugs? Well, I find that if I start using the arrow keys that I can get the image of the guy to slide off the screen... He eventually materialises in the centre of the screen again. But you might want to look at that

-Chris Bennett of Dwarfsoft - Site:"The Philosophers'' Stone of Programming Alchemy" - IOL
The future of RPGs - Thanks to all the goblins over in our little Game Design Corner niche
          
Nazrix
Nazrix
dwarf,
Yeah, I am planning on changing all the graphics for the characters very soon. The robed guy was more just an experiment. I probably should have fixed that or taken out the robed guy before releasing the demo, but I figured that the only people who will look at the demo are the people that I know so I could explain that to them

As for the arrow keys, that''s something else that I''m still in the process of fixing. I''ve been kind of debating w/ myself whether to use the mouse or arrows to move him or let the user use either.

Thanks for the info though.


"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

Click here to see my current project.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi

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