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Using Windows GUI

Started by FrigidHelix 2 replies 150+ views
Original Post
FrigidHelix
FrigidHelix
Would it be a good idea to use windows gui things such as popup menus, windows and dialog boxes to change settings while in a full screen DX8 game? I don''t want to make my own gui from scratch, so i would simply like to know if using the windows gui stuff would somehow conflict with Exclusive mode DirectDraw.
BigCarlito
BigCarlito
There''s a sample in the DX8SDK under DirectDraw called FullScreenDialog that does exactly what you describe.

Zeus Interactive
FrigidHelix
FrigidHelix
Excellent. Thanks for pointing that out, im surprised i overlooked it.

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