Original Post
Hello guys,
i''m quiet a newbie in 3D Graphics, i wana rotate a circle in OpenGL, now for that i need a path for rotation, i used the equation of circle, now i think, and what i see is that it is a 2D Movement, how would i get 3D circular movement.
In other words which equation of circle will yeild the z-axis coordintes which i can use in glTranslatef(....) or in any other function...
Please don''t hesitate to write complex Math equations, i''m quiet good at maths.
Thanks.
Sajjad