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camera rotation

Started by 303 Nov 21, 2000 at 8:44 AM 0 replies 150+ views
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303
303
What''s the use of up vector? If I have understanded right, I could rotate camera around z-axis with it (tilt/roll/whatever). How this could be done? I am using D3DXMatrixLookAtLH-function for camera movement...

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