Original Post
Hello everyone! I have a problem with the Height map realisation. unfortunately, in net are only OpenGL height map samples (I didn't find for DX), and I can't port in to DX9 because my knowladge in OpenGL is..modest when I try to fill Vertex and Index buffers with coordinates from map file, I always get a crush I'm in the dead end can enyone show me little example, just loading height map from .RAW-format file, fill it into vertex and index buffers and then render? and please make detailed commentaries ! thousand of thousands of thanks :)