Original Post
I dotn get it.. I load a bmp file to a sirface using the ddutils.cpp functions, then I blit it to the backbuffer. THen i do a flip to the primary surface.
Thats great right.
THen I set a variable, an integer, to a 1, and the screen goes black and the border of the window in which the app is running comes back. ( although its running in fullscreen room.
this sucks what am I doing wrong??
to Code, or Not To Code
Edited by - cxi2 on 11/24/00 3:27:19 PM