Original Post
Hey, I've played around with some Terragen tutorials and I'm absolutely amazed what is possible with this program - even without any image textures! Now, I'd like to include some capabilities of Terragen into my own engine. More precisely, I would like to use their surface maps for my planet renderer. I've seen they've specified the file format, so loading the .srf surface map file shouldn't be a problem. The .srf file contains only the parameters for the surface generator, not an algorithm specification. So what I need is some routine which takes the parameters and creates me some surface texture. That is, I need a routine that somehow imitates Terragen. Does anyone know whether this is available?
