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T-Buffer

Started by TapeWorm Nov 25, 2000 at 2:32 PM 2 replies 350+ views
Original Post
TapeWorm
TapeWorm
What is it? How do you use it? and Where are the whitesheets?
bharris
bharris
The T Buffer is really only 3dfx''s version of an accumulation buffer.
It''s used for such effects as motion blur, depth of field, full screen anti aliasing et cetera.

Check out www.3dfx.com for whitepapers.

TapeWorm
TapeWorm
ok
thanks
PSioNiC
PSioNiC
actually the T-Buffer is a more advanced stencil buffer. the voodoo1/2/3 didn''t have a stencil buffer, so 3dfx thought they should make up by making an awesome stencil buffer in the voodoo5.
im into those soft reflections and if anyone has any info on adding this ever cool effect into my openGL program i would like to know too.
and i downloaded the white paper and it just shows what the T-Buffer can do, not how to use it.
"This is stupid. I can't believe this! Ok, this time, there really IS a bug in the compiler."... 20 mins pass ..."I'M AN IDIOT!!!"

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