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Blending woes (cry)

Started by November 26, 2000 02:53 PM
2 comments, last by mhearn 23 years, 11 months ago
Hi everyone, I am having some problems with blending. Whenever I have blending switched on, even with the alpha set to 1.0 in the current colour and 255 in the texture data the textured quad is still being blended. I have no idea what could be causing this, can anyone help? thanks -mike
try glBlendFunc(GL_ONE,GL_ZERO);

http://members.xoom.com/myBollux
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Hey thanks, I''ll try that. Just where is the land of the sheep shaggers anyway?
another clue its a song i wrote a while ago

Am C G E
im a good ol kiwi boy i busted my cheery down on the farm
like my faatheeeer and his dad before him, down on the farm.

ive done it with pigs ive done it with cows ive even done it with ol mother hubbarbs battery fowls but nothing feels like the inside of a sheeps bowels, down on the farm

...

http://members.xoom.com/myBollux

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