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Textures : Advantages of GL_BGRA over GL_RGBA?

Started by V3rt3x Jun 22, 2005 at 1:58 PM 0 replies 5.3k views
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V3rt3x
V3rt3x
What are the advantages of using the GL_BGR(A) texture format over GL_RGB(A)? I have read somewhere (in an nVidia demo source code) that BGR was speedier than RGB in nVidia cards, but why?

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