Skip to main content
gamedev.net
🔒 Locked

Remote Debugging

Started by vbisme Nov 28, 2000 at 9:32 PM 1 replies 350+ views
Original Post
vbisme
vbisme
I''ve been remote debugging for awhile now, but every since I reformatted my remote pc and then reinstall the remote debugging files something goes wrong. When I run the Debugging Monitor and tried to connect it said, "Cannot load the DLL ''dm.dll''" What the ??????
soehrimnir
soehrimnir
You can do remote debugging? Wow, that sounds interesting. So you run your program on one pc and send debug output to another?

Sorry that I can''t help you, but would you tell me how to do this remote debugging. Do I need some utility?

Thanks
vbisme
vbisme
To install the remote debug monitor

On a Windows 95 or NT computer, the remote debug monitor consists of the following files: MSVCMON.EXE, MSVCRT.DLL, TLN0T.DLL, DM.DLL, MSVCP6O.DLL, and MSDIS110.DLL. For Windows NT only, the remote debugger also requires PSAPI.DLL. Copy these files to the remote target computer, move MSVCRT.DLL to the System32 directory, and restart.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.