Original Post
Can anyone tell me or point me in a direction to help me understand high performance timers and using timing within programs. All of my programs all deal with input from the keybaord and nothing on timing. I understand d3d and dd very well but i am unable to implement anything because of this. (For example using the gamacontrol to do a fade on the primary surface taking only 4 seconds to go from a picture to black.) Thanks for any help.