Managed DirectX Demo Question
Ok, so I want to realease a "demo", it is just a basic "Hold the Button" game that tests my setup of Direct3D, DirectInput, DirectSound, AudioVidio, and my GUI system. It will let me catch any bugs with the system early on instead of once my entire game is built up on it.
Anyway, I think the things someone else needs to run it are: .Net Framework, DirectX 9.0c, and the Managed DirectX runtime. Should I package any of these with my install? Or would people rather just install each piece on their own?
Turring Machines are better than C++ any day ^_~
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