Original Post
Hi, I've just got catmull-rom splines working, but I'd now like to use them as the format of my tracks in a racing game I'm making. I can get all the points, etc - but how can I make the splines "fatter." I basically need a way of finding 2 points that lie perpendicular to a point - if that makes sense. If anyone needs a diagram for explanation, I can happily provide you with one.