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separation...

Started by baldurk 4 replies 350+ views
Original Post
baldurk
baldurk
OK, my last question on "model loading from scratch" went unanswered > so Im going to split it up. Any answers on any of the questions please post. 1. What''s the best model format? 2. Where do I get an editor for this format? 3. How do I get the code for loading this model and displaying it? thanks for reading this, and more thanks if you''re going to reply cya Baldur K
Bruno
Bruno
MD2., load md2 models is easy and includes animations.
Go to the Chumbalasoft web site ( don''t remember the url, but look for milkshape3d and you will find source code to load md2 files)

Bruno
baldurk
baldurk
thank you Bruno!!!

Finally someone answers my plea for help
baldurk
baldurk
can I just clear this up? I just need to export code, presumably from some command within milkshape 3d and then put it in the, DrawGLScene()?? or what?
zedzeek
zedzeek
i dont think its that easy. though with ed 3explorer u can generate a model as a display list which u can render like so glCallList(house) though this wont be to practical for animated models

http://members.xoom.com/myBollux

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