Original Post
I have a DirectX app that takes a bit of time to load. What I want to do, is display a fullscreen bitmap (think like loading counter strike), while the game loads. I know I have to display my image after DirectX is initialized, but what about rendering it? I won't be in a render loop because I'll be loading my level. Does anyone know of a really good way to impliment a bitmap being displayed at load time? I can think of a few ways to do it but none of them stand out as really clean and effective to me. As far as I'm concerned, I want a simple implimentation that is displayed quickly.