Skip to main content
GameDev.net gamedev.net
🔒 Locked

Making texture use second coordinate channel?

Started by Xeile Aug 6, 2005 at 9:18 AM 1 replies 300+ views
Original Post
Xeile
Xeile
Hello, I have a (D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX2) FVF. I got a texture and I want to make it use the second texture coordinate channel, but I forgot what the name of the function was to do that. Can anyone tell me what it is? Thanks in advance
Xeile
Xeile
Argh I totally missed that...

Thanks alot!

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.