Original Post
Hello guys, long time no see. Anyways, I'm starting to plan out a game project and I would like to know what you guys use as an Input Library, I'm using OpenGL and OpenAL, and I was looking forward to an opensource Input Library that's just as portable, but if not then my primary target is windows. I already know DirectInput but Microsoft Interfaces are very messy, and was wondering if there was an alternative thats just as fast/faster. I already searched google with no success, usually unknown personal projects. Thanks for any help, sorry if I posted in the wrong place.