Original Post
My open source puzzle game is in dire need of sound effects. Project name: Jooleem Brief description: Jooleem is a simple yet extremely addictive puzzle game. There is only one rule: click on four marbles of the same color that form a rectangle. Time is constantly running out, but you can earn time (and points) by forming rectangles. The larger the rectangle, the more time and points are won. It has been in production for 3 months. It is feature complete, and yesterday was its first public release. Target aim: Free and open source (GPL). Compensation: The project is non-commercial, so I can only offer credit - in game, the documentation and on the website. Technology:
[Edited by - Peregrin on August 16, 2005 9:59:11 AM]
- Developed in CPP and SDL.
- Developed with portability in mind - no platform specific features were used.
- Currently Win32 only, but Linux and OS X ports are planned.
- Includes a "pseudo GUI" - all the UI controls used in game (buttons, text boxes etc.) have been implemented from scratch. This allows for an interface that has a game-like feel to it, is portable, flexible and does not rely on heavy-duty UI/widget libraries.
[Edited by - Peregrin on August 16, 2005 9:59:11 AM]