Original Post
Is it possible to combine vertex buffers after they've been created? Here is my current situation: I have a quad which contains 2 triangles with 6 vertices. I want to tile this quad over a large area of 10x10 tiles. Instead of calling drawprimitives() 100 times, I am wondering if there's and easier way to combine all the tiles into a single vertex buffer so I only call drawprimitive() once. Suggestions? Thoughts? Spam?