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RenderWare & TrueAxis Physics

Started by clapton Sep 1, 2005 at 10:14 AM 2 replies 1k views
Original Post
clapton
clapton
Hello! I am looking for a physics engine capable of doing rigid-body simulations, rag-dolls and making precise mesh collision tests. http://www.renderware.com/physics.asp http://www.trueaxis.com/ Has any of you tried one of these physics libraries? If not, maybe you have some others on mind. I'd be thankful for your help/advice! :)
___Quote: Know where basis goes, know where rest goes.
Sweenie
Sweenie
I recommend Newton.
Stable, lots of features and best of all, it's free.

Newton

<-Sweenie->
clapton
clapton
Thanks! I'll check it out! :)

EDIT : but still - has anyone heard about RenderWare Physics or TrueAxis ?

[Edited by - clapton on September 1, 2005 2:41:05 PM]
___Quote: Know where basis goes, know where rest goes.
Sweenie
Sweenie
I haven't tried Renderware physics, but TrueAxis is an excellent engine as well.
I believe the exceptional thing about TrueAxis is it's swept collision test.
This will allow bodies to move at extreme high velocities without missing any collisions.
It's free for noncommercial purposes.
<-Sweenie->

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