Original Post
I am working on the game example in Tom Miller's Kick Start book and it seems he uses a Utility object, and a DirectXTimer object in his code. I can't find either of thise in DX at all. I looked at his code that came with the book and it uses them and I have the same stuff referenced and using as he does. I was wondering if these were removed from MDX or are they there under a different name? If not it looks like I will be having to make a high res timer. as in 1ms timer.