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The creative process

Started by _code_fly Sep 3, 2005 at 3:03 AM 1 replies 500+ views
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_code_fly
_code_fly
Do programmers usually have the chance to write the engines for the game? I mean that the program might take several layers such as:- Hardware Interface ( drivers etc ) Software Library ( DirectX, OpenGL ) Engine Level (characters, animation, physics and AI ) The Game (game specific features such as the story, pickup types, the plot etc) Is this the correct idea? I find that the middleware (Engine) level is not a part of the creative process, and the code never involves any creativity. Is this true?

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