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Setting the Index Buffer

Started by littlekid 1 reply 250+ views
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littlekid
littlekid
Should i have many a index buffer for each mesh and keep switching the index buffer by using: g_d3d_device->SetIndex(index[x]) or just put all the index of all the mesh into 1 huge index buffer and just call g_d3d_device->SetIndex(hugeindex) once. Which is a preferable method to use?
littlekid
littlekid
thanks alot

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