Skip to main content
gamedev.net
🔒 Locked

GLEW error

Started by moetman Sep 9, 2005 at 8:36 PM 0 replies 3k views
Original Post
moetman
moetman
I'm using Mesa OGL 6.2.1 on Fedora Core 3 when testing for supported extensions in my app with glewInit() I get this: Error: Missing GL version Is there a problem with Mesa GL libs and extension support ? If so what should I do ? Regards
James Trotter
James Trotter
Make sure you have a valid OpenGL context when you call glewInit.

Otherwise, check out the project's user mailing list. If you post there, you're more likely to get the help you need.

(w00t! This is my 1000th post on gamedev [smile])

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.