Original Post
Hello everyone, I have decided after creating my first two games with DirectX I am ready to take on a serious project and create my first side scroller. With this in mind I am trying to gather some information/opinions from the pro's out there. I have a question that is probably basic for you guys, but I can't seem to find the answer anywhere. I am stumped as to how to store the levels for my game. I want to make them separate files as they should be but I'm not sure what the best file format or way to do this is. I remember a long time ago reading the source for a simple vb game that just read a txt file and had the level designed using different characters to represent different things and it looped through and created a specific tiles, character, enemy, etc for each letter character in the txt file. Now I know this would work, but I think there has to be a better way that would allow for more detailed level design. Any help would be awesome. [Edited by - jrmiller84 on September 10, 2005 9:22:04 AM]