Original Post
I have a couple of SDL questions. I haven't started programming with SDL yet. I know I could probably find the answers to these somewhere else, but I figured anyone who is experienced could answer me quickly and easily. First, I assume that anybody who wanted to play a game developed with SDL would have to have the SDL files. Is this true? Also, I was wondering if anybody knows for sure the best way to do things. I know you can reprogram the same code, say code to display a window, once for Windows and once for Linux, but that doesn't sound terribly efficient. Does anyone have a clue about how most big games are done?