Skip to main content
gamedev.net
🔒 Locked

the rayman physics?

Started by gamerking Sep 12, 2005 at 3:47 AM 0 replies 700+ views
Original Post
gamerking
gamerking
hi, In that small section of rayman where you fly gunner what physic system are they using. While playing that little bit i was quite impressed, the bullets knocked chunks out of the walls while pillions crumbled please! get back to me.
Matt : mattb0001@hotmail.comClick me please
Rasmadrak
Rasmadrak
standard algebrah (sp?) I guess...

simply choose an intial movement vector based on speed of the particle

every frame you apply your gravity vector...


and of course, do collision checks with the background for each particle if you need that too.. :)


peace!
"Game Maker For Life, probably never professional thou." =)

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.