Opengl's vertex buffers?
Heya all OpenGL fans, or at least ppl who need help with OGL...
I''m just asking if there''s a tutorial or reference on the net out there about using and implementing the opengl execute buffers (glVertexPointerEXT() and friends).
and also any reference / tutorial on glDrawElements(); becuase I cannot find them myself, and so far I don''t think NeHe has got up to doing that yet.
A few simple explinations would do me fine.
Thanks in Advance
Dæmin
(Dominik Grabiec)
sdgrab@eisa.net.au
Daemin(Dominik Grabiec)
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