Original Post
I'm wondering if there is a well known algorithm for what I'm trying to do. I'm trying to determine how best to go about finding the equation (actually just the slope) of the normal line where to objects collide based upon the overlapping pixel(s)...or something like that. (See image below for what I mean.) I want to know if there is a way to find out what angle the object should bounce off. Any suggestions?
Thanks!
Thanks!